|
||||||||||
|
Cube interactive
installation and video project: 7 september - 8 october 2001
video still, ada, 2001
cube, installation view, 2001
___________________________________ press release
As often depicted in compelling moments by sports and news photography, what emerges in these video portraits is a record of how the people manage these difficulties, their physical and mental strategies, and their emotional responses to demanding and unusual situations. While the demands of the Cube require the full attention and interaction of the participants, around each corner it also provides changing visual environments and points of view for the viewers. Also, the corridor of the maze forms a physical analog to the rectangular constraints of the 2 dimensional picture plane typical to television, and forces the participants to remain in the frame and deal with those dimensional restrictions. The video portraits are completed in real time and are ready for viewing a minute after the subject emerges from the Cube. All videos are added to the exhibition library, available to visitors. Genesis of the Cube
The Cube will be operating during the run of the show making portraits by appointment. The portrait project library of video portraits and playback monitors to view them is open to gallery visitors, and new digital still image portraits will continue to be posted during the exhibition, both on the walls and the Pierogi website. If you are interested in having your portrait made or doing the Cube, contact the artist or gallery. joe@pierogi2000.com / Pierogi
Tel. 718.599.2144
see Ward Shelley's We have mice installation click here to see more of Ward Shelley's work (external link) |
||||||||||
|
|
||||||||||
|
|
||||||||||
|
|
||||||||||
|
|
||||||||||
|
|
P I E R O G I
|
|||||||||